I’ve been running the following list on the tournament practice room to good effect. I’ve had a little trouble with control, but have effectively raced Storm, RDW (which just rolls over in games 2 & 3), Urzatron and anything too slow to stablise.
Wins usually occur Turns 4/5, but the occasional Turn 3 win is possible if you get the god draw. Your back-up plan is generally Inkmoth Nexus plus Cranial Plating, and if your opponent asn’t got blockers it can lead to the occasional blowout.
As always, curious for feedback by those that run it.
Die Hard
| Creatures (27) 4 Ornithopter 4 Memnite 4 Signal Pest 4 Disciple of the Vault 4 Steel Overseer 4 Arcbound Ravager 3 Etched Champion Lands (28) 4 Inkmoth Nexus 4 Cranial Plating 4 Thoughtcast 4 Darksteel Citadel 4 Darkslick Shores 4 Watery Grave 1 Glimmervoid 1 Sunken Ruins 1 Island 1 Swamp Artifacts (2) 2 Mox Opal Planeswalkers (3) 3 Tezzeret, Agent of Bolas | Sideboard (15) 3 Pithing Needle 4 Chalice of the Void 4 Æther Vial 4 Grafdigger’s Cage |