Welcome to the thirteenth episode of “Science of Pauper”! I have been quite busy lately as you may have noticed. I will try to speed up the next couple of episodes in order to compensate for the break. I appreciate your understanding.
As I have ready mentioned last episode, I wanted to explain some reasons why I have not been able to post as frequently as I intended. Furthermore, I would like to use this opportunity for some other organizational points.
1. I would like to remind everyone that the Science of Pauper Community Deck Challenge is still going and has been prolonged for an infinite period of time until sufficient cards have been submitted. Apparently I have been way too optimistic about the number of my readership. I am still positive that one day the deck will be completed.
2. Some of you may have noticed that I have added a site for the Science of Pauper Paper City League. As the title already indicates, it is an event I am organizing in the city I am living in. I am quite happy about it since it has been over a year that we have a Pauper event running in my local play group. I am currently working on setting up a separate site, where the league is moving to. But for now, please simply ignore it.
3. Apperently, I did not publish the second part of the White Weenie deck tech, which created some confusion concerning my card choices. Therefore (and for completeness), I will continue with my White Weenie deck tech for the magic-related content of today’s episode’s. One of the greatest advantages of this archetype is its extremely powerful sideboard which makes none of the match ups bad for White Weenie. However, this is also the biggest downside of it, as it does not have an actual good match up. But let me discuss the cards first before I conclude on the deck.
Suture Priest. Even though Suture Priest is a very good maindeck card by being both offensive and defensive. Each creature that enters the battlefield will help you win the race, be it against creatures or burn. On the other hand, each opposing creature will cause the opponent to lose one life pushing your game plan further ahead. Suture Priest’s second ability is especially devastating for decks relying on Empty the Warrens.
Holy Light. This card is basically a hate card for any type of Empty the Warrens combo by killing all of their tokens at once. Furthermore, it also helps against swarm decks that play a lot of one toughness creatures, such as Goblins or Infect.
Prismatic Strands. This is mainly a hate card for the Storm match up, be it based on Empty the Warrens or Grapeshot. Remember that the flashback cost need a white creature to be tapped, so Razor Golem will not do it. You may have to keep a potential attacker back.
Coalition Honor Guard. This creature does not only protect your offensive creatures from targeted removal, it also shuts down all your opponents buffs. Be it pump spells like Mutagenic Growth of Infect or G Stompy decks, Auras (Presence of Gond), or abilities (Goblin Sledder).
Crimson Acolyte. Crimson Acolyte puts decks that rely on red removal and/or creatures in a tough spot. Not only has he protection from red himself, he also grants it to any creature for a single white mana.
Seraph of Dawn. In drafts, this was considered as the common Baneslayer Angel. The high toughness of four and having Lifelink makes it an excellent blocker. Alternatively, it can be used offensively to fly over to pick on your opponent’s life total. Here again, Lifelink proves to be extremely valuable by helping you to win the race.
Relic of Progenitus. As I have already mentioned in a previous episode, I always try to dedicate some slots to grave hate, just in case. With a BR variant of a Tortured Existence deck, people may start to think alike. Keep in mind that Dredge does not use the stack and therefore you cannot respond to it.
Although White Weenie has certain ways to combat each archetype, it is simply not possible to include all the hate cards into the sideboard. I have seen several deck lists that run a decent amount of what I consider mainly sideboard cards in the maindeck. Cards like Suture Priest or Standard Bearer are very unlikely to be dead cards in most match ups, which still does not make them efficient. I think that one of the biggest pitfalls is to modify your deck too much to combat the whole metagame instead of tuning your list here and there while keeping your strategy. In this case, the game plan is to gain overwhelming advantage by superior board position and simultaneously pressure.
That’s it. Stay clean!