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	<title>Comments for acmaverick</title>
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	<link>http://wrongwaygoback.com/acmaverick</link>
	<description>a wrongwaygoback MtG weblog</description>
	<lastBuildDate>Tue, 28 Feb 2012 15:26:30 +0000</lastBuildDate>
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		<title>Comment on GP Baltimore&#8211;My First Day 2 by Terrance Shields</title>
		<link>http://wrongwaygoback.com/acmaverick/2012/02/27/gp-baltimore-my-first-day-2/#comment-7</link>
		<dc:creator>Terrance Shields</dc:creator>
		<pubDate>Tue, 28 Feb 2012 15:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://wrongwaygoback.com/acmaverick/?p=14#comment-7</guid>
		<description><![CDATA[Way to go buddy......  Congrats again and always a blast playing with you guys......]]></description>
		<content:encoded><![CDATA[<p>Way to go buddy&#8230;&#8230;  Congrats again and always a blast playing with you guys&#8230;&#8230;</p>
]]></content:encoded>
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		<title>Comment on Sealed Deck Thursdays by Justin</title>
		<link>http://wrongwaygoback.com/acmaverick/2012/02/23/sealed-deck-thursdays/#comment-2</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Thu, 23 Feb 2012 18:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://wrongwaygoback.com/acmaverick/?p=11#comment-2</guid>
		<description><![CDATA[Here&#039;s what I ended up with:

8 Forest
6 Mountain
2 Swamp
1 Ashmouth Hound
1 Avacyn&#039;s Pilgrim
1 Crossway Vampire
1 Farbog Boneflinger
1 Fiend of the Shadows
1 Forge Devil
1 Hanweir Watchkeep
1 Kessig Wolf
1 Nearheath Stalker
1 Orchard Spirit
1 Scorned Villager
2 Somberwald Dryad
1 Ulvenwald Mystics
1 Wolfbitten Captive
1 Young Wolf
1 Blazing Torch
1 Brimstone Volley
1 Caravan Vigil
1 Gutter Grime
1 Into the Maw of Hell
1 Traveler&#039;s Amulet
1 Wild Hunger
1 Wrack with Madness

Some minor differences from your list. I opted to splash black for the bomb and the additional removal spell, so the mana fixers were a no brainer. I was kind of eh on those high-end green creatures, so I went with the Gutter Grime instead. Not sure if it&#039;s correct, but it seems semi-bomby and has minor synergy with Fiend of the Shadows and any unflipped werewolves should the game go long enough. I also think you underestimate Hanweir Watchkeep. While he is fine as a Fortress Crab-type in a control deck, one of my favorite plays is turn 2 (via Avacyn&#039;s Pilgrim) or 3 Hanweir Watchkeep, then just let him flip the following turn to put lots of pressure on the opponent.]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s what I ended up with:</p>
<p>8 Forest<br />
6 Mountain<br />
2 Swamp<br />
1 Ashmouth Hound<br />
1 Avacyn&#8217;s Pilgrim<br />
1 Crossway Vampire<br />
1 Farbog Boneflinger<br />
1 Fiend of the Shadows<br />
1 Forge Devil<br />
1 Hanweir Watchkeep<br />
1 Kessig Wolf<br />
1 Nearheath Stalker<br />
1 Orchard Spirit<br />
1 Scorned Villager<br />
2 Somberwald Dryad<br />
1 Ulvenwald Mystics<br />
1 Wolfbitten Captive<br />
1 Young Wolf<br />
1 Blazing Torch<br />
1 Brimstone Volley<br />
1 Caravan Vigil<br />
1 Gutter Grime<br />
1 Into the Maw of Hell<br />
1 Traveler&#8217;s Amulet<br />
1 Wild Hunger<br />
1 Wrack with Madness</p>
<p>Some minor differences from your list. I opted to splash black for the bomb and the additional removal spell, so the mana fixers were a no brainer. I was kind of eh on those high-end green creatures, so I went with the Gutter Grime instead. Not sure if it&#8217;s correct, but it seems semi-bomby and has minor synergy with Fiend of the Shadows and any unflipped werewolves should the game go long enough. I also think you underestimate Hanweir Watchkeep. While he is fine as a Fortress Crab-type in a control deck, one of my favorite plays is turn 2 (via Avacyn&#8217;s Pilgrim) or 3 Hanweir Watchkeep, then just let him flip the following turn to put lots of pressure on the opponent.</p>
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